Music


Posts filtered by tags: Spatial Audio[x]


 

Dolby Atmos Music through Apple’s $549 headphones left us shrugging

We take Apple Music's new Dolby Atmos spatial audio catalog of tracks for a spin to see if the immersive format actually delivers a better music experience.
Tags: Apple, Music, Trends, Home Theater, Apple Music, Dolby Atmos, Streaming Music Services, Spatial Audio, Dolby Atmos Music


What is spatial audio? Apple’s 3D sound feature fully explained

Apple is officially rolling out support for spatial audio to Apple Music and more. Here's your guide to everything you need to know about this new audio format.
Tags: Apple, Music, Trends, Home Theater, Apple Music, Dolby Atmos, Spatial Audio, WWDC 2021


Tidal brings Dolby Atmos Music to home theater systems

Music fans now have more options to hear this immersive audio format at home
Tags: Music, News, Trends, Home Theater, Streaming Music, Tidal, 3D audio, Streaming Devices, Spatial Audio, Dolby Atmos Music


Hear Jan Wagner’s intimate piano electronics, before they enter a planetarium dome

Maybe now is a perfect time for a moment of calm contemplation – premiering Jan Wagner’s “Kapitel 36” on the eve of a new album and a spatial planetarium premiere. Kapitel, out on March 20 on the Quiet Love Label, is “autobiographical” ambient music. These are spontaneous, personal sketches that began as piano improvisations, but have sometimes had those piano imprints removed – a kind of lost wax approach to composition, piano molds for electronic textures. “Kapitel 36” is an especi...
Tags: Music, Berlin, Tech, Stories, Open-source, Ambient, Music Tech, Multichannel, Jan, Tobias, Dome, Tobias Preisig, Electronica, Berghain, Premieres, Kapitel


An exploration of silence, in a new exhibition in Switzerland

What’s the sound of an exhibition devoted to silence? From John Cage recreations to the latest in interactive virtual reality tech, it turns out there’s a lot. The exhibition’s lead Jascha Dormann tells us more – and gives us a look inside. The results are surprisingly poetic – like a surrealist listening playground on the topic of isolation. “Sounds of Silence” opened this month at the Museum of Communication in Bern, Switzerland, and is on through July 2019. Just as John Cage’s revel...
Tags: Art, Music, History, Museums, Silence, Switzerland, Stories, Exhibitions, Interactive, Sound, Stuttgart, Skye, Composition, Interaction-design, John-cage, Bern


SPIRALALALA transforms a spiral staircase into a vocal vortex

Just when you’re bored with digital media installations, something happens that gets you back to childlike wonder mode. And a magical staircase is a pretty good way to do that. The team at Poland’s panGenerator have been on a tear lately. This time, they took a grand spiral staircase and imagined what would happen if you could make your voice a kinetic part of the architecture. It’s way better than just shouting your echo at a wall. It’s also a great example of how spatial sound and architectu...
Tags: Videos, Music, Tech, Sensors, Architecture, Stories, Poland, Interactive, Motion, Physical-computing, Music Tech, Interaction-design, Custom, Jakub Koźniewski, Maciek Dobrowolski, Szczecin


Mics that record in “3D” and ambisonics are the next big thing

Call it the virtual reality microphone … or just think of it as an evolution of microphones that capture sounds more as you hear them. But mics purporting to give you 3D recording are arriving in waves – and they could change both immersive sound and how we record music. Let’s back up from the hype a little bit here. Once we’re talking virtual reality or you’re imagining people in goggles, Lawnmower Man style, we’re skipping ahead to the application of these mic solutions, beyond the mics them...
Tags: Mobile, Music, Hardware, Electronics, US, Trends, Tech, Gear, Stories, Poland, 3D, Siemens, Microphones, Zoom, Sennheiser, Music Tech


Mics that record in “3D” ambisonics are the next big thing

Call it the virtual reality microphone … or just think of it as an evolution of microphones that capture sounds more as you hear them. But mics purporting to give you 3D recording are arriving in waves – and they could change both immersive sound and how we record music. Let’s back up from the hype a little bit here. Once we’re talking virtual reality or you’re imagining people in goggles, Lawnmower Man style, we’re skipping ahead to the application of these mic solutions, beyond the mics them...
Tags: Mobile, Music, Hardware, Electronics, US, Trends, Tech, Gear, Stories, Poland, 3D, Siemens, Microphones, Zoom, Music Tech, Dolby Atmos


Unreal game engine’s modular sound features explained: video

Unreal Engine may be built for games, but under the hood, it’s got a powerful audio, music, and modular synthesis engine. Its lead audio programmer explained this afternoon in a livestream from HQ. Now a little history: back when I first met Aaron McLeran, he was at EA and working with Brian Eno and company on Spore. Generative music in games and dreams of real interactive audio engines to drive it have some history. As it happens, those conversations indirectly led us to create libpd. But tha...
Tags: Mobile, Gaming, Music, Learning, Development, EA, Software, Vr, Ar, 3D, Brian Eno, Music Tech, Unreal Engine, Sound-design, Unreal, Aaron



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