Posts filtered by tags: Features[x]


‘Shazam!’ Review: Hilarity and Heart Make This Throwback Superhero Movie a Breath of Fresh Air

There’s a moment for every superhero movie fan where something clicks. Whether it’s when we pick up a comic book, flip to a superhero TV show, or watch a superhero movie for the first time, it’s the magic of experiencing something greater, weirder, and just generally more than us. The entirety of Shazam! is like that magical moment. A raucous, charming kid adventure that is a delight to behold from start to finish, Shazam! feels like a throwback both to ’80s comedies and to the superhero movies...
Tags: Featured Stories Sidebar, Comic Book/Superhero, Features, Movie Reviews, Warner Brothers, David Sandberg, Shazam, Zachary Levi

‘Slut in a Good Way’ Director and Stars on How Shooting in Black-and-White Makes a Movie Timeless [Interview]

Slut In A Good Way is a little bit of a hard sell. First, there’s the title which fits it perfectly once you see the movie and know the context, but on first glance is a bit… strong. Secondly, it’s a black and white French-language movie, which means the uphill battle to get US audiences to give it a shot might as well be covered with ice. However, it’s an incredibly smart and, more importantly, incredibly fun movie. The story follows three female friends who are in the prime of their teenage l...
Tags: Featured Stories Sidebar, Features, Interviews, Slut in a Good Way

What Game Workers Can Learn From Other Labor Organizations

One year ago at GDC, Game Workers Unite packed a room with developers from across the industry hoping to take a stand against challenging, sometimes abusive, work conditions. The group has had a significant presence at this year’s event, with unionization even taking center stage during the Game Developers Choice Awards. The Game Workers Unite […]
Tags: Features, AFC-CIO, Game Workers Unite, GDC, GDC 2019, SAG-AFTRA, Writers Guild Of America

‘Us’ Spoiler-Free Video Reaction: A Tense, Well-Directed Horror Film With Some Unexpected Twists

Jordan Peele‘s Get Out was one of my favorite films of 2017. Peele’s film not only tapped into the the racial turmoil our society was experiencing (a “post-racial lie” as Peele referred to it), but it also gave us indelible imagery and ideas that have become a part of our culture. As a result, I was really looking forward to seeing Peele’s follow-up, Us. This week, I watched the film with Peter Sciretta at the Hollywood Arclight and we recorded a video reaction about the film immediately afterw...
Tags: Featured Stories Sidebar, Features, Horror, Universal, Jordan Peele, Us

‘Star Trek: Discovery’ Solves Its Biggest Mystery and Rewrites ‘Trek’ History With “The Red Angel”

What’s dead is alive and what’s old is new again in this week’s game-changing episode of Star Trek: Discovery , “The Red Angel.” The circular storytelling was paramount, since the entire series has taken us right back to where we started – the day Michael’s entire world changed when her parents were killed by the Klingons. Or were they? On the whole, I loved this week’s episode and its themes of renewal, forgiveness and rebirth. However, there’s one thing I didn’t particularly care for. Bu...
Tags: Featured Stories Sidebar, CBS, Features, Sci-Fi, Television, TV Reviews, Star Trek Discovery, Star-Trek

Cinematic Platformer ‘Stela’ Focuses on Depth, Mystery

Depth means a lot of things in game design. It sometimes alludes to how intricate a system of combat or movement is under the surface. It could also focus on how many layers of character development a story features. Depth is a concept that most developers try to tackle at some point while designing their […]
Tags: Features

Vertigo Games Believes ‘Location-Based Virtual Reality’ Is Future of VR

As virtual reality becomes more and more available, many developers are looking for new frontiers to expand the experiences offered by the tech. For Netherlands-based Vertigo Games, that next frontier is what they call “location-based virtual reality.” It’s essentially high-quality VR experiences where players aren’t tethered to a PC or even to the confines of […]
Tags: Features, GDC, GDC 2019, Oculus Rift, Steam, Vertigo Games

‘Us’ Director Jordan Peele on Being Inspired by George Romero and Universal Monsters [Interview]

Writer/director Jordan Peele looks exhausted when I sit down to speak with him. It’s his final interview of the day. A car is waiting outside to take him to the airport. And his new horror movie, Us, had just broken the brains of its word premiere audience at SXSW the night before. Even with the time crunch – Peele is the kind of interview that demands 30 minutes, not 10 – the Oscar-winning filmmaker behind Get Out managed to talk about his influences, directing his ensemble in terrifying dual ...
Tags: Featured Stories Sidebar, Features, Horror, Interviews, Universal, Jordan Peele, Us

How Blizzard Reduced Toxic Behavior With ‘Overwatch’s’ Endorsement System

One of the most common problems that fans of “Overwatch” have is how any online match can quickly turn into an abusive shouting match between frustrated, sometimes hateful, players. It’s not a problem limited to “Overwatch” but it is something problematic enough to push Blizzard into action. It’s why research scientist Natasha Miller and the […]
Tags: Features, Blizzard Entertainment, GDC, GDC 2019, Overwatch

Barry Manilow Reflects on Early Career, New York Talent Show ‘Callback,’ and Featherbed

Barry Manilow’s place as one of America’s best-loved entertainers was secured decades ago, but the 75-year-old shows no signs of resting on his laurels, which include nearly 50 top 40 hits, beaucoup gold and platinum albums, sold-out tours, an Emmy, a Grammy, a Tony and a Clio. His 21st century accomplishments include more SRO dates, […]
Tags: Features, Aretha Franklin, Barry Manilow, Bob Dylan, CBS, Tony Orlando

The Fight for ‘Wynonna Earp’ Season 4: Why the Hit Show Isn’t Back to Filming and What Fans Are Doing About It

Production on season 4 of SYFY’s hit series Wynonna Earp should be chugging along right now. Melanie Scrofano should be swearing in new and creative ways. Creator and showrunner Emily Andras should be wrangling cast, crew, and production staff. Fans should be clamoring for pictures and sneak peeks and any little bit of information they can glean from their favorite show on television. None of that is happening right now. Instead, the entire cast, crew, and production staff of Wynonna Ea...
Tags: Featured Stories Sidebar, Features, Syfy, Television, Wynonna Earp

Series Mania Marks 10th Anniversary With Star-Studded Return to Lille

Series Mania will present a starry tableau for its 10th anniversary, as it returns to Lille for the second time at the end of March. Ava DuVernay and Greg Berlanti’s CBS anthology series “The Red Line” is set to open the French TV festival, and Amazon’s “Hanna,” featuring “The Killing” stars Joel Kinnaman and Mireille […]
Tags: Features, Festivals, News, Marti Noxon, Series Mania, The Red Line

‘Pokemon Go’ Creator on Augmented Reality’s Massive Potential

If you believe the creator of the world’s most popular augmented reality game, augmented reality is still very much in its infancy. Niantic has experienced a high level of continued success with its 2016 mobile game “Pokémon GO.” To speak about the game’s evolution and the state of augmented reality in gaming, Niantic CEO John […]
Tags: Features, GDC, GDC 2019, John Hanke, Niantic Labs, Pokemon Go

‘Us’ Movie Explained: Exploring the Biggest Questions and Craziest Twists in Jordan Peele’s Film

(Us, the new horror film from Jordan Peele, is in theaters now and it’s the kind of movie that demands a conversation. So Jacob Hall and Ben Pearson are here to do that. Let’s unwrap this movie’s mysteries, shall we?) Jacob: So you’ve just seen Jordan Peele’s Us. And you have questions, right? Trust us – we know the feeling. Peele’s follow-up to Get Out is a shotgun blast of ideas smuggled into a crowd-pleasing horror movie. Its themes are troubling. Its concepts are tricky. Its perspective is ...
Tags: Featured Stories Sidebar, Features, Horror, Universal, Jordan Peele, Us

‘After Party’  Builds Off of ‘Oxenfree’ Design to Create Hellish, Hilarious Gameplay

Hell is a pretty wide-ranging concept, but even as cultures depict it in hundreds of different ways in their stories the common perception of the underworld today includes plenty of blood, violence, and fire. That’s why “Oxenfree” developer Night School Studio wanted to go in a different direction with their new game “Afterparty”. “It’s hell, […]
Tags: Features, Afterparty, GDC, GDC 2019, Night School Studio, Oxenfree

What ‘The Phantom Menace’ Borrows From a Classic Buster Keaton Comedy

(Welcome to The Movies That Made Star Wars , a series where we explore the films and television properties that inspired George Lucas’s iconic universe. In this edition: Buster Keaton’s The Navigator. ) Buster Keaton’s 1924 film The Navigator isn’t spoken of as often or as lovingly as the much more known The General from 1926, but it was the biggest hit of his career. It tells the story of a foppish young aristocrat accustomed to having servants tend to his every whim suddenly fi...
Tags: Featured Stories Sidebar, Features, Star-Wars, The Navigator

How ‘Vampire: The Masquerade – Bloodlines 2’ Builds on Series’ Legacy

Brian Mitsoda never thought he’d ever get a chance to return to the dark fantasy world he helped bring to life in “Vampire: The Masquerade — Bloodlines.” But more than a decade after working as the lead writer on the cult-classic PC game, he’s back as the lead narrative designer for the surprising sequel. “I […]
Tags: Features, GDC, GDC 2019, Paradox Interactive, Vampire: The Masquerade - Bloodlines 2

Ex-Westwood Devs Reminisce About Making Original ‘Command & Conquer’

Released in 1995, “Command & Conquer” helped define the strategy game for an entire generation of gamers. Westwood Studios, the developer behind the game, had dabbled in real-time strategy before with “Dune 2,” but it was “C&C” that really put the genre on the map, and most contemporary real-time stratey titles–like Blizzard’s “Warcraft”–paled in comparison […]
Tags: Features, Command & Conquer, GDC, GDC 2019, Westwood Studios

Hands-On With Nintendo Switch’s Mixed Bag Labo VR Kit

Nintendo is making a virtual reality headset … Well, Nintendo is making you make a VR headset out of cardboard. Announced earlier this month, the Nintendo Labo VR Kit is the fourth set in the company’s line of creativity minded Labo products, where players build their own “Toy-Con” controllers, then use them to play games […]
Tags: Features, Nintendo, Nintendo Labo, Nintendo Labo VR, Nintendo Switch

To Survive, ‘EverQuest’ Must Honor Past, Embrace Future

‘EverQuest’ is 20 years old this year. Twenty-five expansions later, multiple spinoffs, a full sequel, and two high profile cancelations after its March 1999 release, the landmark MMO is still a regular destination for its most stalwart players. The tale of ‘EverQuest’s’ evolution is told in the original release’s technical requirements: Windows 95, 32 MB […]
Tags: Features, GDC, Everquest, EverQuest Next, GDC 2019

Disney Parks Attraction Creators Compare Crafting Video Games With Real-World Experiences

Building a playful, inviting experience in a Disney theme park is far from easy, and it’s also surprisingly similar to creating a successful video game. Today, in a Game Developers Conference talk entitled “Playing with magic: Interactive worlds and Walt Disney imagineering,” Walt Disney Imagineering’s Creative Director Sara Thacher and Executive Creative Director Brent D. […]
Tags: Disney, Features, GDC, Walt Disney, Walt Disney Imagineering, Imagineering, GDC 2019, Disney Parks Attraction Creators, Sara Thacher

The beat goes on

The last of our missives from the Kingdom sees Emmet Ryan return to Tralee during the run-in to the Irish Super League race as the unexpected league leaders faced a stern test from relegation battlers Neptune Saturday and Sunday see two huge games for the Tralee Warriors but that’s pretty much the norm. Every time this team takes the floor for a home outing, it feels huge. The lights go down, Sirius by the Alan Parsons Project (giving memories of the Jordan era Bulls), and an absolutely packed ...
Tags: Features, National Leagues, Ireland, Neptune, Tralee Warriors

‘The Magicians’ Faces “The Serpent” in an Episode All About Magical Terrorists and Human Nature

Like most episode titles of The Magicians, this week’s title , “The Serpent,” has many layers. There’s the obvious reference: The Serpent is the name of a magical terrorist group that is infecting hedge witches with earworms that make them boil to death from the inside if they do magic. But then there’s the subtler reference, a nod to the notion that many “serpents” in the world aren’t an evil, external force looking to do harm, but are things that live inside us, issues or facets of ou...
Tags: Television, Movies, Fantasy, Syfy, The Magicians, Features, Adaptation, Zelda, Alice, Penny, Harriet, Josh, Everett, Pete, Julia, Margo

Xbox Woos Mobile Developers With Xbox Live Functionality

At this year’s Game Developers Conference, Microsoft is making a case to mobile game developers that they should use Xbox Live for their games. As it turns out, it’s about more than achievements and friend lists. Xbox’s upcoming development tools to implement Xbox Live on non-Xbox, non-Windows platforms is currently limited to iOS and Android […]
Tags: Ios, Android, Microsoft, Features, GDC, Xbox Live, GDC 2019

How to Build an Inclusive Game Studio Culture

For most game studios, efforts to expand the diversity and inclusiveness usually end during the hiring process. It’s clear that studios are working to recruit developers with different backgrounds, but when it comes to welcoming them into the culture of the studio itself they usually fall short.   “Inclusion is active and ongoing, it’s not […]
Tags: Features, GDC, Inclusion, GDC 2019

Nvidia’s Big Bet on Ray Tracing Pays Off

Nvidia’s bet on ray tracing as a primary selling feature of its newest, most cutting edge line of graphics cards seemed, in the summer of 2018, to be exceedingly premature. The cards were expensive, their performance improvements over their predecessors more limited than the PC enthusiast set were expecting with existing PC releases, and games […]
Tags: Features, Nvidia, GDC, RTX 2080, Rtx 2080 Ti, GDC 2019

‘Critters: A New Binge’ Director on Giving the Crites More Dialogue and Leaning Into Comedy [Interview]

Last year, we interviewed director Jordan Rubin at the winter Television Critics Association press tour when Warner Brothers’ Blue Ribbon Content introduced his new series,  Critters: A New Binge . Today, that series premieres on the Shudder streaming service and we had a chance to catch up with Rubin again. 1986’s Critters was New Line Cinema’s answer to Gremlins . The Crites are evil little furballs who shoot poison quills and are pursued on Earth by bounty hunters with no faces...
Tags: Television, Movies, Interviews, Horror, Syfy, Earth, Features, Chris, Television Critics Association, SFX, Jim Henson, Rubin, Stephen Merchant, Critters, Glenn Williams, Featured Stories Sidebar

‘Astro Bot Rescue Bot’ Creator Explains Celebrated VR Game

Those who hope virtual reality becomes the next phase of video games have been waiting expectantly for a “killer app” to justify the technology’s existence. For many, Sony’s PlayStation VR game “Astro Bot Rescue Mission” was that game. Released last October,, “Astro Bot” is a PSVR platforming game in which you control a small robot […]
Tags: Features, Sony, Vr, GDC, PSVR, Astro Bot Rescue Mission, GDC 2019

The DTV Sequels to ‘Joy Ride’ Should Remain the Road Trips Not Taken

(Welcome to DTV Descent, a series that explores the weird and wild world of direct-to-video sequels to theatrically released movies. In this edition, we hit the road with troublemaking youths and a murderous trucker named Rusty Nails.) If you didn’t know it previously or intuitively, horror movies are the ones most likely to see a direct to video follow-up in the years following a successful theatrical release. Sometimes, though, we get sequels to movies that bombed but later found a cult follo...
Tags: Movies, Features, Canada, Walton Goggins, Las Vegas, Roadkill, Nik, Bobby, Don, Lewis, Melissa, J J Abrams, Levine, Rusty, DON T, Dahl

Supernova Uses Funding, Leadership Coaching to Reduce Risk of Game Development

Splash Damage has eight number one hits. It’s never laid off a single employee. And over the past eight years, it’s never missed a milestone. Studio founder Paul Wedgwood wants to share that success with other developers. After selling his company in 2017 for $160 million to Hong Kong company Leyou and leaving Splash Damage […]
Tags: Hong Kong, Features, GDC, GDC 2019, Leyou, Supernova Capital, Paul Wedgwood